Regular Expressions 101

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  • All Tokens
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  • Substitution
  • A single character of: a, b or c
    [abc]
  • A character except: a, b or c
    [^abc]
  • A character in the range: a-z
    [a-z]
  • A character not in the range: a-z
    [^a-z]
  • A character in the range: a-z or A-Z
    [a-zA-Z]
  • Any single character
    .
  • Alternate - match either a or b
    a|b
  • Any whitespace character
    \s
  • Any non-whitespace character
    \S
  • Any digit
    \d
  • Any non-digit
    \D
  • Any word character
    \w
  • Any non-word character
    \W
  • Non-capturing group
    (?:...)
  • Capturing group
    (...)
  • Zero or one of a
    a?
  • Zero or more of a
    a*
  • One or more of a
    a+
  • Exactly 3 of a
    a{3}
  • 3 or more of a
    a{3,}
  • Between 3 and 6 of a
    a{3,6}
  • Start of string
    ^
  • End of string
    $
  • A word boundary
    \b
  • Non-word boundary
    \B

Regular Expression

/
/
gm

Test String

Substitution

Processing...

Code Generator

Generated Code

$re = '/(?<=public static final int ).+(?=;)/m'; $str = '/** Key code constant: Unknown key code. */ public static final int KEYCODE_UNKNOWN = 0; /** Key code constant: Soft Left key. * Usually situated below the display on phones and used as a multi-function * feature key for selecting a software defined function shown on the bottom left * of the display. */ public static final int KEYCODE_SOFT_LEFT = 1; /** Key code constant: Soft Right key. * Usually situated below the display on phones and used as a multi-function * feature key for selecting a software defined function shown on the bottom right * of the display. */ public static final int KEYCODE_SOFT_RIGHT = 2; /** Key code constant: Home key. * This key is handled by the framework and is never delivered to applications. */ public static final int KEYCODE_HOME = 3; /** Key code constant: Back key. */ public static final int KEYCODE_BACK = 4; /** Key code constant: Call key. */ public static final int KEYCODE_CALL = 5; /** Key code constant: End Call key. */ public static final int KEYCODE_ENDCALL = 6; /** Key code constant: \'0\' key. */ public static final int KEYCODE_0 = 7; /** Key code constant: \'1\' key. */ public static final int KEYCODE_1 = 8; /** Key code constant: \'2\' key. */ public static final int KEYCODE_2 = 9; /** Key code constant: \'3\' key. */ public static final int KEYCODE_3 = 10; /** Key code constant: \'4\' key. */ public static final int KEYCODE_4 = 11; /** Key code constant: \'5\' key. */ public static final int KEYCODE_5 = 12; /** Key code constant: \'6\' key. */ public static final int KEYCODE_6 = 13; /** Key code constant: \'7\' key. */ public static final int KEYCODE_7 = 14; /** Key code constant: \'8\' key. */ public static final int KEYCODE_8 = 15; /** Key code constant: \'9\' key. */ public static final int KEYCODE_9 = 16; /** Key code constant: \'*\' key. */ public static final int KEYCODE_STAR = 17; /** Key code constant: \'#\' key. */ public static final int KEYCODE_POUND = 18; /** Key code constant: Directional Pad Up key. * May also be synthesized from trackball motions. */ public static final int KEYCODE_DPAD_UP = 19; /** Key code constant: Directional Pad Down key. * May also be synthesized from trackball motions. */ public static final int KEYCODE_DPAD_DOWN = 20; /** Key code constant: Directional Pad Left key. * May also be synthesized from trackball motions. */ public static final int KEYCODE_DPAD_LEFT = 21; /** Key code constant: Directional Pad Right key. * May also be synthesized from trackball motions. */ public static final int KEYCODE_DPAD_RIGHT = 22; /** Key code constant: Directional Pad Center key. * May also be synthesized from trackball motions. */ public static final int KEYCODE_DPAD_CENTER = 23; /** Key code constant: Volume Up key. * Adjusts the speaker volume up. */ public static final int KEYCODE_VOLUME_UP = 24; /** Key code constant: Volume Down key. * Adjusts the speaker volume down. */ public static final int KEYCODE_VOLUME_DOWN = 25; /** Key code constant: Power key. */ public static final int KEYCODE_POWER = 26; /** Key code constant: Camera key. * Used to launch a camera application or take pictures. */ public static final int KEYCODE_CAMERA = 27; /** Key code constant: Clear key. */ public static final int KEYCODE_CLEAR = 28; /** Key code constant: \'A\' key. */ public static final int KEYCODE_A = 29; /** Key code constant: \'B\' key. */ public static final int KEYCODE_B = 30; /** Key code constant: \'C\' key. */ public static final int KEYCODE_C = 31; /** Key code constant: \'D\' key. */ public static final int KEYCODE_D = 32; /** Key code constant: \'E\' key. */ public static final int KEYCODE_E = 33; /** Key code constant: \'F\' key. */ public static final int KEYCODE_F = 34; /** Key code constant: \'G\' key. */ public static final int KEYCODE_G = 35; /** Key code constant: \'H\' key. */ public static final int KEYCODE_H = 36; /** Key code constant: \'I\' key. */ public static final int KEYCODE_I = 37; /** Key code constant: \'J\' key. */ public static final int KEYCODE_J = 38; /** Key code constant: \'K\' key. */ public static final int KEYCODE_K = 39; /** Key code constant: \'L\' key. */ public static final int KEYCODE_L = 40; /** Key code constant: \'M\' key. */ public static final int KEYCODE_M = 41; /** Key code constant: \'N\' key. */ public static final int KEYCODE_N = 42; /** Key code constant: \'O\' key. */ public static final int KEYCODE_O = 43; /** Key code constant: \'P\' key. */ public static final int KEYCODE_P = 44; /** Key code constant: \'Q\' key. */ public static final int KEYCODE_Q = 45; /** Key code constant: \'R\' key. */ public static final int KEYCODE_R = 46; /** Key code constant: \'S\' key. */ public static final int KEYCODE_S = 47; /** Key code constant: \'T\' key. */ public static final int KEYCODE_T = 48; /** Key code constant: \'U\' key. */ public static final int KEYCODE_U = 49; /** Key code constant: \'V\' key. */ public static final int KEYCODE_V = 50; /** Key code constant: \'W\' key. */ public static final int KEYCODE_W = 51; /** Key code constant: \'X\' key. */ public static final int KEYCODE_X = 52; /** Key code constant: \'Y\' key. */ public static final int KEYCODE_Y = 53; /** Key code constant: \'Z\' key. */ public static final int KEYCODE_Z = 54; /** Key code constant: \',\' key. */ public static final int KEYCODE_COMMA = 55; /** Key code constant: \'.\' key. */ public static final int KEYCODE_PERIOD = 56; /** Key code constant: Left Alt modifier key. */ public static final int KEYCODE_ALT_LEFT = 57; /** Key code constant: Right Alt modifier key. */ public static final int KEYCODE_ALT_RIGHT = 58; /** Key code constant: Left Shift modifier key. */ public static final int KEYCODE_SHIFT_LEFT = 59; /** Key code constant: Right Shift modifier key. */ public static final int KEYCODE_SHIFT_RIGHT = 60; /** Key code constant: Tab key. */ public static final int KEYCODE_TAB = 61; /** Key code constant: Space key. */ public static final int KEYCODE_SPACE = 62; /** Key code constant: Symbol modifier key. * Used to enter alternate symbols. */ public static final int KEYCODE_SYM = 63; /** Key code constant: Explorer special function key. * Used to launch a browser application. */ public static final int KEYCODE_EXPLORER = 64; /** Key code constant: Envelope special function key. * Used to launch a mail application. */ public static final int KEYCODE_ENVELOPE = 65; /** Key code constant: Enter key. */ public static final int KEYCODE_ENTER = 66; /** Key code constant: Backspace key. * Deletes characters before the insertion point, unlike {@link #KEYCODE_FORWARD_DEL}. */ public static final int KEYCODE_DEL = 67; /** Key code constant: \'`\' (backtick) key. */ public static final int KEYCODE_GRAVE = 68; /** Key code constant: \'-\'. */ public static final int KEYCODE_MINUS = 69; /** Key code constant: \'=\' key. */ public static final int KEYCODE_EQUALS = 70; /** Key code constant: \'[\' key. */ public static final int KEYCODE_LEFT_BRACKET = 71; /** Key code constant: \']\' key. */ public static final int KEYCODE_RIGHT_BRACKET = 72; /** Key code constant: \'\\\' key. */ public static final int KEYCODE_BACKSLASH = 73; /** Key code constant: \';\' key. */ public static final int KEYCODE_SEMICOLON = 74; /** Key code constant: \'\'\' (apostrophe) key. */ public static final int KEYCODE_APOSTROPHE = 75; /** Key code constant: \'/\' key. */ public static final int KEYCODE_SLASH = 76; /** Key code constant: \'@\' key. */ public static final int KEYCODE_AT = 77; /** Key code constant: Number modifier key. * Used to enter numeric symbols. * This key is not Num Lock; it is more like {@link #KEYCODE_ALT_LEFT} and is * interpreted as an ALT key by {@link android.text.method.MetaKeyKeyListener}. */ public static final int KEYCODE_NUM = 78; /** Key code constant: Headset Hook key. * Used to hang up calls and stop media. */ public static final int KEYCODE_HEADSETHOOK = 79; /** Key code constant: Camera Focus key. * Used to focus the camera. */ public static final int KEYCODE_FOCUS = 80; // *Camera* focus /** Key code constant: \'+\' key. */ public static final int KEYCODE_PLUS = 81; /** Key code constant: Menu key. */ public static final int KEYCODE_MENU = 82; /** Key code constant: Notification key. */ public static final int KEYCODE_NOTIFICATION = 83; /** Key code constant: Search key. */ public static final int KEYCODE_SEARCH = 84; /** Key code constant: Play/Pause media key. */ public static final int KEYCODE_MEDIA_PLAY_PAUSE= 85; /** Key code constant: Stop media key. */ public static final int KEYCODE_MEDIA_STOP = 86; /** Key code constant: Play Next media key. */ public static final int KEYCODE_MEDIA_NEXT = 87; /** Key code constant: Play Previous media key. */ public static final int KEYCODE_MEDIA_PREVIOUS = 88; /** Key code constant: Rewind media key. */ public static final int KEYCODE_MEDIA_REWIND = 89; /** Key code constant: Fast Forward media key. */ public static final int KEYCODE_MEDIA_FAST_FORWARD = 90; /** Key code constant: Mute key. * Mute key for the microphone (unlike {@link #KEYCODE_VOLUME_MUTE}, which is the speaker mute * key). */ public static final int KEYCODE_MUTE = 91; /** Key code constant: Page Up key. */ public static final int KEYCODE_PAGE_UP = 92; /** Key code constant: Page Down key. */ public static final int KEYCODE_PAGE_DOWN = 93; /** Key code constant: Picture Symbols modifier key. * Used to switch symbol sets (Emoji, Kao-moji). */ public static final int KEYCODE_PICTSYMBOLS = 94; // switch symbol-sets (Emoji,Kao-moji) /** Key code constant: Switch Charset modifier key. * Used to switch character sets (Kanji, Katakana). */ public static final int KEYCODE_SWITCH_CHARSET = 95; // switch char-sets (Kanji,Katakana) /** Key code constant: A Button key. * On a game controller, the A button should be either the button labeled A * or the first button on the bottom row of controller buttons. */ public static final int KEYCODE_BUTTON_A = 96; /** Key code constant: B Button key. * On a game controller, the B button should be either the button labeled B * or the second button on the bottom row of controller buttons. */ public static final int KEYCODE_BUTTON_B = 97; /** Key code constant: C Button key. * On a game controller, the C button should be either the button labeled C * or the third button on the bottom row of controller buttons. */ public static final int KEYCODE_BUTTON_C = 98; /** Key code constant: X Button key. * On a game controller, the X button should be either the button labeled X * or the first button on the upper row of controller buttons. */ public static final int KEYCODE_BUTTON_X = 99; /** Key code constant: Y Button key. * On a game controller, the Y button should be either the button labeled Y * or the second button on the upper row of controller buttons. */ public static final int KEYCODE_BUTTON_Y = 100; /** Key code constant: Z Button key. * On a game controller, the Z button should be either the button labeled Z * or the third button on the upper row of controller buttons. */ public static final int KEYCODE_BUTTON_Z = 101; /** Key code constant: L1 Button key. * On a game controller, the L1 button should be either the button labeled L1 (or L) * or the top left trigger button. */ public static final int KEYCODE_BUTTON_L1 = 102; /** Key code constant: R1 Button key. * On a game controller, the R1 button should be either the button labeled R1 (or R) * or the top right trigger button. */ public static final int KEYCODE_BUTTON_R1 = 103; /** Key code constant: L2 Button key. * On a game controller, the L2 button should be either the button labeled L2 * or the bottom left trigger button. */ public static final int KEYCODE_BUTTON_L2 = 104; /** Key code constant: R2 Button key. * On a game controller, the R2 button should be either the button labeled R2 * or the bottom right trigger button. */ public static final int KEYCODE_BUTTON_R2 = 105; /** Key code constant: Left Thumb Button key. * On a game controller, the left thumb button indicates that the left (or only) * joystick is pressed. */ public static final int KEYCODE_BUTTON_THUMBL = 106; /** Key code constant: Right Thumb Button key. * On a game controller, the right thumb button indicates that the right * joystick is pressed. */ public static final int KEYCODE_BUTTON_THUMBR = 107; /** Key code constant: Start Button key. * On a game controller, the button labeled Start. */ public static final int KEYCODE_BUTTON_START = 108; /** Key code constant: Select Button key. * On a game controller, the button labeled Select. */ public static final int KEYCODE_BUTTON_SELECT = 109; /** Key code constant: Mode Button key. * On a game controller, the button labeled Mode. */ public static final int KEYCODE_BUTTON_MODE = 110; /** Key code constant: Escape key. */ public static final int KEYCODE_ESCAPE = 111; /** Key code constant: Forward Delete key. * Deletes characters ahead of the insertion point, unlike {@link #KEYCODE_DEL}. */ public static final int KEYCODE_FORWARD_DEL = 112; /** Key code constant: Left Control modifier key. */ public static final int KEYCODE_CTRL_LEFT = 113; /** Key code constant: Right Control modifier key. */ public static final int KEYCODE_CTRL_RIGHT = 114; /** Key code constant: Caps Lock key. */ public static final int KEYCODE_CAPS_LOCK = 115; /** Key code constant: Scroll Lock key. */ public static final int KEYCODE_SCROLL_LOCK = 116; /** Key code constant: Left Meta modifier key. */ public static final int KEYCODE_META_LEFT = 117; /** Key code constant: Right Meta modifier key. */ public static final int KEYCODE_META_RIGHT = 118; /** Key code constant: Function modifier key. */ public static final int KEYCODE_FUNCTION = 119; /** Key code constant: System Request / Print Screen key. */ public static final int KEYCODE_SYSRQ = 120; /** Key code constant: Break / Pause key. */ public static final int KEYCODE_BREAK = 121; /** Key code constant: Home Movement key. * Used for scrolling or moving the cursor around to the start of a line * or to the top of a list. */ public static final int KEYCODE_MOVE_HOME = 122; /** Key code constant: End Movement key. * Used for scrolling or moving the cursor around to the end of a line * or to the bottom of a list. */ public static final int KEYCODE_MOVE_END = 123; /** Key code constant: Insert key. * Toggles insert / overwrite edit mode. */ public static final int KEYCODE_INSERT = 124; /** Key code constant: Forward key. * Navigates forward in the history stack. Complement of {@link #KEYCODE_BACK}. */ public static final int KEYCODE_FORWARD = 125; /** Key code constant: Play media key. */ public static final int KEYCODE_MEDIA_PLAY = 126; /** Key code constant: Pause media key. */ public static final int KEYCODE_MEDIA_PAUSE = 127; /** Key code constant: Close media key. * May be used to close a CD tray, for example. */ public static final int KEYCODE_MEDIA_CLOSE = 128; /** Key code constant: Eject media key. * May be used to eject a CD tray, for example. */ public static final int KEYCODE_MEDIA_EJECT = 129; /** Key code constant: Record media key. */ public static final int KEYCODE_MEDIA_RECORD = 130; /** Key code constant: F1 key. */ public static final int KEYCODE_F1 = 131; /** Key code constant: F2 key. */ public static final int KEYCODE_F2 = 132; /** Key code constant: F3 key. */ public static final int KEYCODE_F3 = 133; /** Key code constant: F4 key. */ public static final int KEYCODE_F4 = 134; /** Key code constant: F5 key. */ public static final int KEYCODE_F5 = 135; /** Key code constant: F6 key. */ public static final int KEYCODE_F6 = 136; /** Key code constant: F7 key. */ public static final int KEYCODE_F7 = 137; /** Key code constant: F8 key. */ public static final int KEYCODE_F8 = 138; /** Key code constant: F9 key. */ public static final int KEYCODE_F9 = 139; /** Key code constant: F10 key. */ public static final int KEYCODE_F10 = 140; /** Key code constant: F11 key. */ public static final int KEYCODE_F11 = 141; /** Key code constant: F12 key. */ public static final int KEYCODE_F12 = 142; /** Key code constant: Num Lock key. * This is the Num Lock key; it is different from {@link #KEYCODE_NUM}. * This key alters the behavior of other keys on the numeric keypad. */ public static final int KEYCODE_NUM_LOCK = 143; /** Key code constant: Numeric keypad \'0\' key. */ public static final int KEYCODE_NUMPAD_0 = 144; /** Key code constant: Numeric keypad \'1\' key. */ public static final int KEYCODE_NUMPAD_1 = 145; /** Key code constant: Numeric keypad \'2\' key. */ public static final int KEYCODE_NUMPAD_2 = 146; /** Key code constant: Numeric keypad \'3\' key. */ public static final int KEYCODE_NUMPAD_3 = 147; /** Key code constant: Numeric keypad \'4\' key. */ public static final int KEYCODE_NUMPAD_4 = 148; /** Key code constant: Numeric keypad \'5\' key. */ public static final int KEYCODE_NUMPAD_5 = 149; /** Key code constant: Numeric keypad \'6\' key. */ public static final int KEYCODE_NUMPAD_6 = 150; /** Key code constant: Numeric keypad \'7\' key. */ public static final int KEYCODE_NUMPAD_7 = 151; /** Key code constant: Numeric keypad \'8\' key. */ public static final int KEYCODE_NUMPAD_8 = 152; /** Key code constant: Numeric keypad \'9\' key. */ public static final int KEYCODE_NUMPAD_9 = 153; /** Key code constant: Numeric keypad \'/\' key (for division). */ public static final int KEYCODE_NUMPAD_DIVIDE = 154; /** Key code constant: Numeric keypad \'*\' key (for multiplication). */ public static final int KEYCODE_NUMPAD_MULTIPLY = 155; /** Key code constant: Numeric keypad \'-\' key (for subtraction). */ public static final int KEYCODE_NUMPAD_SUBTRACT = 156; /** Key code constant: Numeric keypad \'+\' key (for addition). */ public static final int KEYCODE_NUMPAD_ADD = 157; /** Key code constant: Numeric keypad \'.\' key (for decimals or digit grouping). */ public static final int KEYCODE_NUMPAD_DOT = 158; /** Key code constant: Numeric keypad \',\' key (for decimals or digit grouping). */ public static final int KEYCODE_NUMPAD_COMMA = 159; /** Key code constant: Numeric keypad Enter key. */ public static final int KEYCODE_NUMPAD_ENTER = 160; /** Key code constant: Numeric keypad \'=\' key. */ public static final int KEYCODE_NUMPAD_EQUALS = 161; /** Key code constant: Numeric keypad \'(\' key. */ public static final int KEYCODE_NUMPAD_LEFT_PAREN = 162; /** Key code constant: Numeric keypad \')\' key. */ public static final int KEYCODE_NUMPAD_RIGHT_PAREN = 163; /** Key code constant: Volume Mute key. * Mute key for speaker (unlike {@link #KEYCODE_MUTE}, which is the mute key for the * microphone). This key should normally be implemented as a toggle such that the first press * mutes the speaker and the second press restores the original volume. */ public static final int KEYCODE_VOLUME_MUTE = 164; /** Key code constant: Info key. * Common on TV remotes to show additional information related to what is * currently being viewed. */ public static final int KEYCODE_INFO = 165; /** Key code constant: Channel up key. * On TV remotes, increments the television channel. */ public static final int KEYCODE_CHANNEL_UP = 166; /** Key code constant: Channel down key. * On TV remotes, decrements the television channel. */ public static final int KEYCODE_CHANNEL_DOWN = 167; /** Key code constant: Zoom in key. */ public static final int KEYCODE_ZOOM_IN = 168; /** Key code constant: Zoom out key. */ public static final int KEYCODE_ZOOM_OUT = 169; /** Key code constant: TV key. * On TV remotes, switches to viewing live TV. */ public static final int KEYCODE_TV = 170; /** Key code constant: Window key. * On TV remotes, toggles picture-in-picture mode or other windowing functions. * On Android Wear devices, triggers a display offset. */ public static final int KEYCODE_WINDOW = 171; /** Key code constant: Guide key. * On TV remotes, shows a programming guide. */ public static final int KEYCODE_GUIDE = 172; /** Key code constant: DVR key. * On some TV remotes, switches to a DVR mode for recorded shows. */ public static final int KEYCODE_DVR = 173; /** Key code constant: Bookmark key. * On some TV remotes, bookmarks content or web pages. */ public static final int KEYCODE_BOOKMARK = 174; /** Key code constant: Toggle captions key. * Switches the mode for closed-captioning text, for example during television shows. */ public static final int KEYCODE_CAPTIONS = 175; /** Key code constant: Settings key. * Starts the system settings activity. */ public static final int KEYCODE_SETTINGS = 176; /** * Key code constant: TV power key. * On HDMI TV panel devices and Android TV devices that don\'t support HDMI, toggles the power * state of the device. * On HDMI source devices, toggles the power state of the HDMI-connected TV via HDMI-CEC and * makes the source device follow this power state. */ public static final int KEYCODE_TV_POWER = 177; /** Key code constant: TV input key. * On TV remotes, switches the input on a television screen. */ public static final int KEYCODE_TV_INPUT = 178; /** Key code constant: Set-top-box power key. * On TV remotes, toggles the power on an external Set-top-box. */ public static final int KEYCODE_STB_POWER = 179; /** Key code constant: Set-top-box input key. * On TV remotes, switches the input mode on an external Set-top-box. */ public static final int KEYCODE_STB_INPUT = 180; /** Key code constant: A/V Receiver power key. * On TV remotes, toggles the power on an external A/V Receiver. */ public static final int KEYCODE_AVR_POWER = 181; /** Key code constant: A/V Receiver input key. * On TV remotes, switches the input mode on an external A/V Receiver. */ public static final int KEYCODE_AVR_INPUT = 182; /** Key code constant: Red "programmable" key. * On TV remotes, acts as a contextual/programmable key. */ public static final int KEYCODE_PROG_RED = 183; /** Key code constant: Green "programmable" key. * On TV remotes, actsas a contextual/programmable key. */ public static final int KEYCODE_PROG_GREEN = 184; /** Key code constant: Yellow "programmable" key. * On TV remotes, acts as a contextual/programmable key. */ public static final int KEYCODE_PROG_YELLOW = 185; /** Key code constant: Blue "programmable" key. * On TV remotes, acts as a contextual/programmable key. */ public static final int KEYCODE_PROG_BLUE = 186; /** Key code constant: App switch key. * Should bring up the application switcher dialog. */ public static final int KEYCODE_APP_SWITCH = 187; /** Key code constant: Generic Game Pad Button #1.*/ public static final int KEYCODE_BUTTON_1 = 188; /** Key code constant: Generic Game Pad Button #2.*/ public static final int KEYCODE_BUTTON_2 = 189; /** Key code constant: Generic Game Pad Button #3.*/ public static final int KEYCODE_BUTTON_3 = 190; /** Key code constant: Generic Game Pad Button #4.*/ public static final int KEYCODE_BUTTON_4 = 191; /** Key code constant: Generic Game Pad Button #5.*/ public static final int KEYCODE_BUTTON_5 = 192; /** Key code constant: Generic Game Pad Button #6.*/ public static final int KEYCODE_BUTTON_6 = 193; /** Key code constant: Generic Game Pad Button #7.*/ public static final int KEYCODE_BUTTON_7 = 194; /** Key code constant: Generic Game Pad Button #8.*/ public static final int KEYCODE_BUTTON_8 = 195; /** Key code constant: Generic Game Pad Button #9.*/ public static final int KEYCODE_BUTTON_9 = 196; /** Key code constant: Generic Game Pad Button #10.*/ public static final int KEYCODE_BUTTON_10 = 197; /** Key code constant: Generic Game Pad Button #11.*/ public static final int KEYCODE_BUTTON_11 = 198; /** Key code constant: Generic Game Pad Button #12.*/ public static final int KEYCODE_BUTTON_12 = 199; /** Key code constant: Generic Game Pad Button #13.*/ public static final int KEYCODE_BUTTON_13 = 200; /** Key code constant: Generic Game Pad Button #14.*/ public static final int KEYCODE_BUTTON_14 = 201; /** Key code constant: Generic Game Pad Button #15.*/ public static final int KEYCODE_BUTTON_15 = 202; /** Key code constant: Generic Game Pad Button #16.*/ public static final int KEYCODE_BUTTON_16 = 203; /** Key code constant: Language Switch key. * Toggles the current input language such as switching between English and Japanese on * a QWERTY keyboard. On some devices, the same function may be performed by * pressing Shift+Spacebar. */ public static final int KEYCODE_LANGUAGE_SWITCH = 204; /** Key code constant: Manner Mode key. * Toggles silent or vibrate mode on and off to make the device behave more politely * in certain settings such as on a crowded train. On some devices, the key may only * operate when long-pressed. */ public static final int KEYCODE_MANNER_MODE = 205; /** Key code constant: 3D Mode key. * Toggles the display between 2D and 3D mode. */ public static final int KEYCODE_3D_MODE = 206; /** Key code constant: Contacts special function key. * Used to launch an address book application. */ public static final int KEYCODE_CONTACTS = 207; /** Key code constant: Calendar special function key. * Used to launch a calendar application. */ public static final int KEYCODE_CALENDAR = 208; /** Key code constant: Music special function key. * Used to launch a music player application. */ public static final int KEYCODE_MUSIC = 209; /** Key code constant: Calculator special function key. * Used to launch a calculator application. */ public static final int KEYCODE_CALCULATOR = 210; /** Key code constant: Japanese full-width / half-width key. */ public static final int KEYCODE_ZENKAKU_HANKAKU = 211; /** Key code constant: Japanese alphanumeric key. */ public static final int KEYCODE_EISU = 212; /** Key code constant: Japanese non-conversion key. */ public static final int KEYCODE_MUHENKAN = 213; /** Key code constant: Japanese conversion key. */ public static final int KEYCODE_HENKAN = 214; /** Key code constant: Japanese katakana / hiragana key. */ public static final int KEYCODE_KATAKANA_HIRAGANA = 215; /** Key code constant: Japanese Yen key. */ public static final int KEYCODE_YEN = 216; /** Key code constant: Japanese Ro key. */ public static final int KEYCODE_RO = 217; /** Key code constant: Japanese kana key. */ public static final int KEYCODE_KANA = 218; /** Key code constant: Assist key. * Launches the global assist activity. Not delivered to applications. */ public static final int KEYCODE_ASSIST = 219; /** Key code constant: Brightness Down key. * Adjusts the screen brightness down. */ public static final int KEYCODE_BRIGHTNESS_DOWN = 220; /** Key code constant: Brightness Up key. * Adjusts the screen brightness up. */ public static final int KEYCODE_BRIGHTNESS_UP = 221; /** Key code constant: Audio Track key. * Switches the audio tracks. */ public static final int KEYCODE_MEDIA_AUDIO_TRACK = 222; /** Key code constant: Sleep key. * Puts the device to sleep. Behaves somewhat like {@link #KEYCODE_POWER} but it * has no effect if the device is already asleep. */ public static final int KEYCODE_SLEEP = 223; /** Key code constant: Wakeup key. * Wakes up the device. Behaves somewhat like {@link #KEYCODE_POWER} but it * has no effect if the device is already awake. */ public static final int KEYCODE_WAKEUP = 224; /** Key code constant: Pairing key. * Initiates peripheral pairing mode. Useful for pairing remote control * devices or game controllers, especially if no other input mode is * available. */ public static final int KEYCODE_PAIRING = 225; /** Key code constant: Media Top Menu key. * Goes to the top of media menu. */ public static final int KEYCODE_MEDIA_TOP_MENU = 226; /** Key code constant: \'11\' key. */ public static final int KEYCODE_11 = 227; /** Key code constant: \'12\' key. */ public static final int KEYCODE_12 = 228; /** Key code constant: Last Channel key. * Goes to the last viewed channel. */ public static final int KEYCODE_LAST_CHANNEL = 229; /** Key code constant: TV data service key. * Displays data services like weather, sports. */ public static final int KEYCODE_TV_DATA_SERVICE = 230; /** Key code constant: Voice Assist key. * Launches the global voice assist activity. Not delivered to applications. */ public static final int KEYCODE_VOICE_ASSIST = 231; /** Key code constant: Radio key. * Toggles TV service / Radio service. */ public static final int KEYCODE_TV_RADIO_SERVICE = 232; /** Key code constant: Teletext key. * Displays Teletext service. */ public static final int KEYCODE_TV_TELETEXT = 233; /** Key code constant: Number entry key. * Initiates to enter multi-digit channel nubmber when each digit key is assigned * for selecting separate channel. Corresponds to Number Entry Mode (0x1D) of CEC * User Control Code. */ public static final int KEYCODE_TV_NUMBER_ENTRY = 234; /** Key code constant: Analog Terrestrial key. * Switches to analog terrestrial broadcast service. */ public static final int KEYCODE_TV_TERRESTRIAL_ANALOG = 235; /** Key code constant: Digital Terrestrial key. * Switches to digital terrestrial broadcast service. */ public static final int KEYCODE_TV_TERRESTRIAL_DIGITAL = 236; /** Key code constant: Satellite key. * Switches to digital satellite broadcast service. */ public static final int KEYCODE_TV_SATELLITE = 237; /** Key code constant: BS key. * Switches to BS digital satellite broadcasting service available in Japan. */ public static final int KEYCODE_TV_SATELLITE_BS = 238; /** Key code constant: CS key. * Switches to CS digital satellite broadcasting service available in Japan. */ public static final int KEYCODE_TV_SATELLITE_CS = 239; /** Key code constant: BS/CS key. * Toggles between BS and CS digital satellite services. */ public static final int KEYCODE_TV_SATELLITE_SERVICE = 240; /** Key code constant: Toggle Network key. * Toggles selecting broacast services. */ public static final int KEYCODE_TV_NETWORK = 241; /** Key code constant: Antenna/Cable key. * Toggles broadcast input source between antenna and cable. */ public static final int KEYCODE_TV_ANTENNA_CABLE = 242; /** Key code constant: HDMI #1 key. * Switches to HDMI input #1. */ public static final int KEYCODE_TV_INPUT_HDMI_1 = 243; /** Key code constant: HDMI #2 key. * Switches to HDMI input #2. */ public static final int KEYCODE_TV_INPUT_HDMI_2 = 244; /** Key code constant: HDMI #3 key. * Switches to HDMI input #3. */ public static final int KEYCODE_TV_INPUT_HDMI_3 = 245; /** Key code constant: HDMI #4 key. * Switches to HDMI input #4. */ public static final int KEYCODE_TV_INPUT_HDMI_4 = 246; /** Key code constant: Composite #1 key. * Switches to composite video input #1. */ public static final int KEYCODE_TV_INPUT_COMPOSITE_1 = 247; /** Key code constant: Composite #2 key. * Switches to composite video input #2. */ public static final int KEYCODE_TV_INPUT_COMPOSITE_2 = 248; /** Key code constant: Component #1 key. * Switches to component video input #1. */ public static final int KEYCODE_TV_INPUT_COMPONENT_1 = 249; /** Key code constant: Component #2 key. * Switches to component video input #2. */ public static final int KEYCODE_TV_INPUT_COMPONENT_2 = 250; /** Key code constant: VGA #1 key. * Switches to VGA (analog RGB) input #1. */ public static final int KEYCODE_TV_INPUT_VGA_1 = 251; /** Key code constant: Audio description key. * Toggles audio description off / on. */ public static final int KEYCODE_TV_AUDIO_DESCRIPTION = 252; /** Key code constant: Audio description mixing volume up key. * Louden audio description volume as compared with normal audio volume. */ public static final int KEYCODE_TV_AUDIO_DESCRIPTION_MIX_UP = 253; /** Key code constant: Audio description mixing volume down key. * Lessen audio description volume as compared with normal audio volume. */ public static final int KEYCODE_TV_AUDIO_DESCRIPTION_MIX_DOWN = 254; /** Key code constant: Zoom mode key. * Changes Zoom mode (Normal, Full, Zoom, Wide-zoom, etc.) */ public static final int KEYCODE_TV_ZOOM_MODE = 255; /** Key code constant: Contents menu key. * Goes to the title list. Corresponds to Contents Menu (0x0B) of CEC User Control * Code */ public static final int KEYCODE_TV_CONTENTS_MENU = 256; /** Key code constant: Media context menu key. * Goes to the context menu of media contents. Corresponds to Media Context-sensitive * Menu (0x11) of CEC User Control Code. */ public static final int KEYCODE_TV_MEDIA_CONTEXT_MENU = 257; /** Key code constant: Timer programming key. * Goes to the timer recording menu. Corresponds to Timer Programming (0x54) of * CEC User Control Code. */ public static final int KEYCODE_TV_TIMER_PROGRAMMING = 258; /** Key code constant: Help key. */ public static final int KEYCODE_HELP = 259; /** Key code constant: Navigate to previous key. * Goes backward by one item in an ordered collection of items. */ public static final int KEYCODE_NAVIGATE_PREVIOUS = 260; /** Key code constant: Navigate to next key. * Advances to the next item in an ordered collection of items. */ public static final int KEYCODE_NAVIGATE_NEXT = 261; /** Key code constant: Navigate in key. * Activates the item that currently has focus or expands to the next level of a navigation * hierarchy. */ public static final int KEYCODE_NAVIGATE_IN = 262; /** Key code constant: Navigate out key. * Backs out one level of a navigation hierarchy or collapses the item that currently has * focus. */ public static final int KEYCODE_NAVIGATE_OUT = 263; /** Key code constant: Primary stem key for Wear * Main power/reset button on watch. */ public static final int KEYCODE_STEM_PRIMARY = 264; /** Key code constant: Generic stem key 1 for Wear */ public static final int KEYCODE_STEM_1 = 265; /** Key code constant: Generic stem key 2 for Wear */ public static final int KEYCODE_STEM_2 = 266; /** Key code constant: Generic stem key 3 for Wear */ public static final int KEYCODE_STEM_3 = 267; /** Key code constant: Directional Pad Up-Left */ public static final int KEYCODE_DPAD_UP_LEFT = 268; /** Key code constant: Directional Pad Down-Left */ public static final int KEYCODE_DPAD_DOWN_LEFT = 269; /** Key code constant: Directional Pad Up-Right */ public static final int KEYCODE_DPAD_UP_RIGHT = 270; /** Key code constant: Directional Pad Down-Right */ public static final int KEYCODE_DPAD_DOWN_RIGHT = 271; /** Key code constant: Skip forward media key. */ public static final int KEYCODE_MEDIA_SKIP_FORWARD = 272; /** Key code constant: Skip backward media key. */ public static final int KEYCODE_MEDIA_SKIP_BACKWARD = 273; /** Key code constant: Step forward media key. * Steps media forward, one frame at a time. */ public static final int KEYCODE_MEDIA_STEP_FORWARD = 274; /** Key code constant: Step backward media key. * Steps media backward, one frame at a time. */ public static final int KEYCODE_MEDIA_STEP_BACKWARD = 275; /** Key code constant: put device to sleep unless a wakelock is held. */ public static final int KEYCODE_SOFT_SLEEP = 276; /** Key code constant: Cut key. */ public static final int KEYCODE_CUT = 277; /** Key code constant: Copy key. */ public static final int KEYCODE_COPY = 278; /** Key code constant: Paste key. */ public static final int KEYCODE_PASTE = 279; /** Key code constant: Consumed by the system for navigation up */ public static final int KEYCODE_SYSTEM_NAVIGATION_UP = 280; /** Key code constant: Consumed by the system for navigation down */ public static final int KEYCODE_SYSTEM_NAVIGATION_DOWN = 281; /** Key code constant: Consumed by the system for navigation left*/ public static final int KEYCODE_SYSTEM_NAVIGATION_LEFT = 282; /** Key code constant: Consumed by the system for navigation right */ public static final int KEYCODE_SYSTEM_NAVIGATION_RIGHT = 283; /** Key code constant: Show all apps */ public static final int KEYCODE_ALL_APPS = 284; /** Key code constant: Refresh key. */ public static final int KEYCODE_REFRESH = 285; /** Key code constant: Thumbs up key. Apps can use this to let user upvote content. */ public static final int KEYCODE_THUMBS_UP = 286; /** Key code constant: Thumbs down key. Apps can use this to let user downvote content. */ public static final int KEYCODE_THUMBS_DOWN = 287; /** * Key code constant: Used to switch current {@link android.accounts.Account} that is * consuming content. May be consumed by system to set account globally. */ public static final int KEYCODE_PROFILE_SWITCH = 288; /** Key code constant: Video Application key #1. */ public static final int KEYCODE_VIDEO_APP_1 = 289; /** Key code constant: Video Application key #2. */ public static final int KEYCODE_VIDEO_APP_2 = 290; /** Key code constant: Video Application key #3. */ public static final int KEYCODE_VIDEO_APP_3 = 291; /** Key code constant: Video Application key #4. */ public static final int KEYCODE_VIDEO_APP_4 = 292; /** Key code constant: Video Application key #5. */ public static final int KEYCODE_VIDEO_APP_5 = 293; /** Key code constant: Video Application key #6. */ public static final int KEYCODE_VIDEO_APP_6 = 294; /** Key code constant: Video Application key #7. */ public static final int KEYCODE_VIDEO_APP_7 = 295; /** Key code constant: Video Application key #8. */ public static final int KEYCODE_VIDEO_APP_8 = 296; /** Key code constant: Featured Application key #1. */ public static final int KEYCODE_FEATURED_APP_1 = 297; /** Key code constant: Featured Application key #2. */ public static final int KEYCODE_FEATURED_APP_2 = 298; /** Key code constant: Featured Application key #3. */ public static final int KEYCODE_FEATURED_APP_3 = 299; /** Key code constant: Featured Application key #4. */ public static final int KEYCODE_FEATURED_APP_4 = 300; /** Key code constant: Demo Application key #1. */ public static final int KEYCODE_DEMO_APP_1 = 301; /** Key code constant: Demo Application key #2. */ public static final int KEYCODE_DEMO_APP_2 = 302; /** Key code constant: Demo Application key #3. */ public static final int KEYCODE_DEMO_APP_3 = 303; /** Key code constant: Demo Application key #4. */ public static final int KEYCODE_DEMO_APP_4 = 304; public static final int META_ALT_ON = 0x02; /** * <p>This mask is used to check whether the left ALT meta key is pressed.</p> * * @see #isAltPressed() * @see #getMetaState() * @see #KEYCODE_ALT_LEFT */ public static final int META_ALT_LEFT_ON = 0x10; /** * <p>This mask is used to check whether the right the ALT meta key is pressed.</p> * * @see #isAltPressed() * @see #getMetaState() * @see #KEYCODE_ALT_RIGHT */ public static final int META_ALT_RIGHT_ON = 0x20; /** * <p>This mask is used to check whether one of the SHIFT meta keys is pressed.</p> * * @see #isShiftPressed() * @see #getMetaState() * @see #KEYCODE_SHIFT_LEFT * @see #KEYCODE_SHIFT_RIGHT */ public static final int META_SHIFT_ON = 0x1; /** * <p>This mask is used to check whether the left SHIFT meta key is pressed.</p> * * @see #isShiftPressed() * @see #getMetaState() * @see #KEYCODE_SHIFT_LEFT */ public static final int META_SHIFT_LEFT_ON = 0x40; /** * <p>This mask is used to check whether the right SHIFT meta key is pressed.</p> * * @see #isShiftPressed() * @see #getMetaState() * @see #KEYCODE_SHIFT_RIGHT */ public static final int META_SHIFT_RIGHT_ON = 0x80; /** * <p>This mask is used to check whether the SYM meta key is pressed.</p> * * @see #isSymPressed() * @see #getMetaState() */ public static final int META_SYM_ON = 0x4; /** * <p>This mask is used to check whether the FUNCTION meta key is pressed.</p> * * @see #isFunctionPressed() * @see #getMetaState() */ public static final int META_FUNCTION_ON = 0x8; /** * <p>This mask is used to check whether one of the CTRL meta keys is pressed.</p> * * @see #isCtrlPressed() * @see #getMetaState() * @see #KEYCODE_CTRL_LEFT * @see #KEYCODE_CTRL_RIGHT */ public static final int META_CTRL_ON = 0x1000; /** * <p>This mask is used to check whether the left CTRL meta key is pressed.</p> * * @see #isCtrlPressed() * @see #getMetaState() * @see #KEYCODE_CTRL_LEFT */ public static final int META_CTRL_LEFT_ON = 0x2000; /** * <p>This mask is used to check whether the right CTRL meta key is pressed.</p> * * @see #isCtrlPressed() * @see #getMetaState() * @see #KEYCODE_CTRL_RIGHT */ public static final int META_CTRL_RIGHT_ON = 0x4000; /** * <p>This mask is used to check whether one of the META meta keys is pressed.</p> * * @see #isMetaPressed() * @see #getMetaState() * @see #KEYCODE_META_LEFT * @see #KEYCODE_META_RIGHT */ public static final int META_META_ON = 0x10000; /** * <p>This mask is used to check whether the left META meta key is pressed.</p> * * @see #isMetaPressed() * @see #getMetaState() * @see #KEYCODE_META_LEFT */ public static final int META_META_LEFT_ON = 0x20000; /** * <p>This mask is used to check whether the right META meta key is pressed.</p> * * @see #isMetaPressed() * @see #getMetaState() * @see #KEYCODE_META_RIGHT */ public static final int META_META_RIGHT_ON = 0x40000; /** * <p>This mask is used to check whether the CAPS LOCK meta key is on.</p> * * @see #isCapsLockOn() * @see #getMetaState() * @see #KEYCODE_CAPS_LOCK */ public static final int META_CAPS_LOCK_ON = 0x100000; /** * <p>This mask is used to check whether the NUM LOCK meta key is on.</p> * * @see #isNumLockOn() * @see #getMetaState() * @see #KEYCODE_NUM_LOCK */ public static final int META_NUM_LOCK_ON = 0x200000; /** * <p>This mask is used to check whether the SCROLL LOCK meta key is on.</p> * * @see #isScrollLockOn() * @see #getMetaState() * @see #KEYCODE_SCROLL_LOCK */ public static final int META_SCROLL_LOCK_ON = 0x400000; /** * This mask is a combination of {@link #META_SHIFT_ON}, {@link #META_SHIFT_LEFT_ON} * and {@link #META_SHIFT_RIGHT_ON}. */ public static final int META_SHIFT_MASK = META_SHIFT_ON | META_SHIFT_LEFT_ON | META_SHIFT_RIGHT_ON; /** * This mask is a combination of {@link #META_ALT_ON}, {@link #META_ALT_LEFT_ON} * and {@link #META_ALT_RIGHT_ON}. */ public static final int META_ALT_MASK = META_ALT_ON | META_ALT_LEFT_ON | META_ALT_RIGHT_ON; /** * This mask is a combination of {@link #META_CTRL_ON}, {@link #META_CTRL_LEFT_ON} * and {@link #META_CTRL_RIGHT_ON}. */ public static final int META_CTRL_MASK = META_CTRL_ON | META_CTRL_LEFT_ON | META_CTRL_RIGHT_ON; /** * This mask is a combination of {@link #META_META_ON}, {@link #META_META_LEFT_ON} * and {@link #META_META_RIGHT_ON}. */ public static final int META_META_MASK = META_META_ON | META_META_LEFT_ON | META_META_RIGHT_ON; /** * This mask is set if the device woke because of this key event. * * @deprecated This flag will never be set by the system since the system * consumes all wake keys itself. */ @Deprecated public static final int FLAG_WOKE_HERE = 0x1; /** * This mask is set if the key event was generated by a software keyboard. */ public static final int FLAG_SOFT_KEYBOARD = 0x2; /** * This mask is set if we don\'t want the key event to cause us to leave * touch mode. */ public static final int FLAG_KEEP_TOUCH_MODE = 0x4; /** * This mask is set if an event was known to come from a trusted part * of the system. That is, the event is known to come from the user, * and could not have been spoofed by a third party component. */ public static final int FLAG_FROM_SYSTEM = 0x8; /** * This mask is used for compatibility, to identify enter keys that are * coming from an IME whose enter key has been auto-labelled "next" or * "done". This allows TextView to dispatch these as normal enter keys * for old applications, but still do the appropriate action when * receiving them. */ public static final int FLAG_EDITOR_ACTION = 0x10; /** * When associated with up key events, this indicates that the key press * has been canceled. Typically this is used with virtual touch screen * keys, where the user can slide from the virtual key area on to the * display: in that case, the application will receive a canceled up * event and should not perform the action normally associated with the * key. Note that for this to work, the application can not perform an * action for a key until it receives an up or the long press timeout has * expired. */ public static final int FLAG_CANCELED = 0x20; /** * This key event was generated by a virtual (on-screen) hard key area. * Typically this is an area of the touchscreen, outside of the regular * display, dedicated to "hardware" buttons. */ public static final int FLAG_VIRTUAL_HARD_KEY = 0x40; /** * This flag is set for the first key repeat that occurs after the * long press timeout. */ public static final int FLAG_LONG_PRESS = 0x80; /** * Set when a key event has {@link #FLAG_CANCELED} set because a long * press action was executed while it was down. */ public static final int FLAG_CANCELED_LONG_PRESS = 0x100; /** * Set for {@link #ACTION_UP} when this event\'s key code is still being * tracked from its initial down. That is, somebody requested that tracking * started on the key down and a long press has not caused * the tracking to be canceled. */ public static final int FLAG_TRACKING = 0x200; /** * Set when a key event has been synthesized to implement default behavior * for an event that the application did not handle. * Fallback key events are generated by unhandled trackball motions * (to emulate a directional keypad) and by certain unhandled key presses * that are declared in the key map (such as special function numeric keypad * keys when numlock is off). */ public static final int FLAG_FALLBACK = 0x400; /** * This flag indicates that this event was modified by or generated from an accessibility * service. Value = 0x800 * @hide */ @TestApi public static final int FLAG_IS_ACCESSIBILITY_EVENT = INPUT_EVENT_FLAG_IS_ACCESSIBILITY_EVENT; /** * Signifies that the key is being predispatched. * @hide */ public static final int FLAG_PREDISPATCH = 0x20000000; /** * Private control to determine when an app is tracking a key sequence. * @hide */ public static final int FLAG_START_TRACKING = 0x40000000; /** * Private flag that indicates when the system has detected that this key event * may be inconsistent with respect to the sequence of previously delivered key events, * such as when a key up event is sent but the key was not down. * * @hide * @see #isTainted * @see #setTainted */ public static final int FLAG_TAINTED = 0x80000000;'; $subst = ""; $result = preg_replace($re, $subst, $str); echo "The result of the substitution is ".$result;

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