Regular Expressions 101

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An explanation of your regex will be automatically generated as you type.
Detailed match information will be displayed here automatically.
  • All Tokens
  • Common Tokens
  • General Tokens
  • Anchors
  • Meta Sequences
  • Quantifiers
  • Group Constructs
  • Character Classes
  • Flags/Modifiers
  • Substitution
  • A single character of: a, b or c
    [abc]
  • A character except: a, b or c
    [^abc]
  • A character in the range: a-z
    [a-z]
  • A character not in the range: a-z
    [^a-z]
  • A character in the range: a-z or A-Z
    [a-zA-Z]
  • Any single character
    .
  • Alternate - match either a or b
    a|b
  • Any whitespace character
    \s
  • Any non-whitespace character
    \S
  • Any digit
    \d
  • Any non-digit
    \D
  • Any word character
    \w
  • Any non-word character
    \W
  • Non-capturing group
    (?:...)
  • Capturing group
    (...)
  • Zero or one of a
    a?
  • Zero or more of a
    a*
  • One or more of a
    a+
  • Exactly 3 of a
    a{3}
  • 3 or more of a
    a{3,}
  • Between 3 and 6 of a
    a{3,6}
  • Start of string
    ^
  • End of string
    $
  • A word boundary
    \b
  • Non-word boundary
    \B

Regular Expression

/
/
s

Test String

Substitution

Processing...

Code Generator

Generated Code

$re = '/(ExportSTL.+?global_scale = .+?default=)(.+?),/s'; $str = '# ##### BEGIN GPL LICENSE BLOCK ##### # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # ##### END GPL LICENSE BLOCK ##### # <pep8-80 compliant> bl_info = { "name": "STL format", "author": "Guillaume Bouchard (Guillaum)", "version": (1, 1, 1), "blender": (2, 74, 0), "location": "File > Import-Export > Stl", "description": "Import-Export STL files", "warning": "", "wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/" "Scripts/Import-Export/STL", "support": \'OFFICIAL\', "category": "Import-Export", } # @todo write the wiki page """ Import-Export STL files (binary or ascii) - Import automatically remove the doubles. - Export can export with/without modifiers applied Issues: Import: - Does not handle endien """ if "bpy" in locals(): import importlib if "stl_utils" in locals(): importlib.reload(stl_utils) if "blender_utils" in locals(): importlib.reload(blender_utils) import os import bpy from bpy.props import (StringProperty, BoolProperty, CollectionProperty, EnumProperty, FloatProperty, ) from bpy_extras.io_utils import (ImportHelper, ExportHelper, orientation_helper_factory, axis_conversion, ) from bpy.types import Operator, OperatorFileListElement IOSTLOrientationHelper = orientation_helper_factory("IOSTLOrientationHelper", axis_forward=\'Y\', axis_up=\'Z\') class ImportSTL(Operator, ImportHelper, IOSTLOrientationHelper): """Load STL triangle mesh data""" bl_idname = "import_mesh.stl" bl_label = "Import STL" bl_options = {\'UNDO\'} filename_ext = ".stl" filter_glob = StringProperty( default="*.stl", options={\'HIDDEN\'}, ) files = CollectionProperty( name="File Path", type=OperatorFileListElement, ) directory = StringProperty( subtype=\'DIR_PATH\', ) global_scale = FloatProperty( name="Scale", soft_min=0.001, soft_max=1000.0, min=1e-6, max=1e6, default=1.0, ) use_scene_unit = BoolProperty( name="Scene Unit", description="Apply current scene\'s unit (as defined by unit scale) to imported data", default=False, ) def execute(self, context): from . import stl_utils from . import blender_utils from mathutils import Matrix paths = [os.path.join(self.directory, name.name) for name in self.files] scene = context.scene # Take into account scene\'s unit scale, so that 1 inch in Blender gives 1 inch elsewhere! See T42000. global_scale = self.global_scale if scene.unit_settings.system != \'NONE\' and self.use_scene_unit: global_scale /= scene.unit_settings.scale_length global_matrix = axis_conversion(from_forward=self.axis_forward, from_up=self.axis_up, ).to_4x4() * Matrix.Scale(global_scale, 4) if not paths: paths.append(self.filepath) if bpy.ops.object.mode_set.poll(): bpy.ops.object.mode_set(mode=\'OBJECT\') if bpy.ops.object.select_all.poll(): bpy.ops.object.select_all(action=\'DESELECT\') for path in paths: objName = bpy.path.display_name(os.path.basename(path)) tris, pts = stl_utils.read_stl(path) blender_utils.create_and_link_mesh(objName, tris, pts, global_matrix) return {\'FINISHED\'} class ExportSTL(Operator, ExportHelper, IOSTLOrientationHelper): """Save STL triangle mesh data from the active object""" bl_idname = "export_mesh.stl" bl_label = "Export STL" filename_ext = ".stl" filter_glob = StringProperty(default="*.stl", options={\'HIDDEN\'}) global_scale = FloatProperty( name="Scale", min=0.01, max=1000.0, default=1.0, ) use_scene_unit = BoolProperty( name="Scene Unit", description="Apply current scene\'s unit (as defined by unit scale) to exported data", default=False, ) ascii = BoolProperty( name="Ascii", description="Save the file in ASCII file format", default=False, ) use_mesh_modifiers = BoolProperty( name="Apply Modifiers", description="Apply the modifiers before saving", default=False, ) def execute(self, context): from . import stl_utils from . import blender_utils import itertools from mathutils import Matrix keywords = self.as_keywords(ignore=("axis_forward", "axis_up", "global_scale", "check_existing", "filter_glob", "use_scene_unit", "use_mesh_modifiers", )) scene = context.scene # Take into account scene\'s unit scale, so that 1 inch in Blender gives 1 inch elsewhere! See T42000. global_scale = self.global_scale if scene.unit_settings.system != \'NONE\' and self.use_scene_unit: global_scale *= scene.unit_settings.scale_length global_matrix = axis_conversion(to_forward=self.axis_forward, to_up=self.axis_up, ).to_4x4() * Matrix.Scale(global_scale, 4) faces = itertools.chain.from_iterable( blender_utils.faces_from_mesh(ob, global_matrix, self.use_mesh_modifiers) for ob in context.selected_objects) stl_utils.write_stl(faces=faces, **keywords) return {\'FINISHED\'} def menu_import(self, context): self.layout.operator(ImportSTL.bl_idname, text="Stl (.stl)") def menu_export(self, context): default_path = os.path.splitext(bpy.data.filepath)[0] + ".stl" self.layout.operator(ExportSTL.bl_idname, text="Stl (.stl)") def register(): bpy.utils.register_module(__name__) bpy.types.INFO_MT_file_import.append(menu_import) bpy.types.INFO_MT_file_export.append(menu_export) def unregister(): bpy.utils.unregister_module(__name__) bpy.types.INFO_MT_file_import.remove(menu_import) bpy.types.INFO_MT_file_export.remove(menu_export) if __name__ == "__main__": register() '; $subst = "${1}10.0,"; $result = preg_replace($re, $subst, $str, 1); echo "The result of the substitution is ".$result;

Please keep in mind that these code samples are automatically generated and are not guaranteed to work. If you find any syntax errors, feel free to submit a bug report. For a full regex reference for PHP, please visit: http://php.net/manual/en/ref.pcre.php