Regular Expressions 101

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An explanation of your regex will be automatically generated as you type.
Detailed match information will be displayed here automatically.
  • All Tokens
  • Common Tokens
  • General Tokens
  • Anchors
  • Meta Sequences
  • Quantifiers
  • Group Constructs
  • Character Classes
  • Flags/Modifiers
  • Substitution
  • A single character of: a, b or c
    [abc]
  • A character except: a, b or c
    [^abc]
  • A character in the range: a-z
    [a-z]
  • A character not in the range: a-z
    [^a-z]
  • A character in the range: a-z or A-Z
    [a-zA-Z]
  • Any single character
    .
  • Alternate - match either a or b
    a|b
  • Any whitespace character
    \s
  • Any non-whitespace character
    \S
  • Any digit
    \d
  • Any non-digit
    \D
  • Any word character
    \w
  • Any non-word character
    \W
  • Non-capturing group
    (?:...)
  • Capturing group
    (...)
  • Zero or one of a
    a?
  • Zero or more of a
    a*
  • One or more of a
    a+
  • Exactly 3 of a
    a{3}
  • 3 or more of a
    a{3,}
  • Between 3 and 6 of a
    a{3,6}
  • Start of string
    ^
  • End of string
    $
  • A word boundary
    \b
  • Non-word boundary
    \B

Regular Expression

/
/
s

Test String

Substitution

Processing...

Code Generator

Generated Code

re = /(ExportSTL.+?global_scale = .+?default=)(.+?),/ str = '# ##### BEGIN GPL LICENSE BLOCK ##### # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # ##### END GPL LICENSE BLOCK ##### # <pep8-80 compliant> bl_info = { "name": "STL format", "author": "Guillaume Bouchard (Guillaum)", "version": (1, 1, 1), "blender": (2, 74, 0), "location": "File > Import-Export > Stl", "description": "Import-Export STL files", "warning": "", "wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/" "Scripts/Import-Export/STL", "support": \'OFFICIAL\', "category": "Import-Export", } # @todo write the wiki page """ Import-Export STL files (binary or ascii) - Import automatically remove the doubles. - Export can export with/without modifiers applied Issues: Import: - Does not handle endien """ if "bpy" in locals(): import importlib if "stl_utils" in locals(): importlib.reload(stl_utils) if "blender_utils" in locals(): importlib.reload(blender_utils) import os import bpy from bpy.props import (StringProperty, BoolProperty, CollectionProperty, EnumProperty, FloatProperty, ) from bpy_extras.io_utils import (ImportHelper, ExportHelper, orientation_helper_factory, axis_conversion, ) from bpy.types import Operator, OperatorFileListElement IOSTLOrientationHelper = orientation_helper_factory("IOSTLOrientationHelper", axis_forward=\'Y\', axis_up=\'Z\') class ImportSTL(Operator, ImportHelper, IOSTLOrientationHelper): """Load STL triangle mesh data""" bl_idname = "import_mesh.stl" bl_label = "Import STL" bl_options = {\'UNDO\'} filename_ext = ".stl" filter_glob = StringProperty( default="*.stl", options={\'HIDDEN\'}, ) files = CollectionProperty( name="File Path", type=OperatorFileListElement, ) directory = StringProperty( subtype=\'DIR_PATH\', ) global_scale = FloatProperty( name="Scale", soft_min=0.001, soft_max=1000.0, min=1e-6, max=1e6, default=1.0, ) use_scene_unit = BoolProperty( name="Scene Unit", description="Apply current scene\'s unit (as defined by unit scale) to imported data", default=False, ) def execute(self, context): from . import stl_utils from . import blender_utils from mathutils import Matrix paths = [os.path.join(self.directory, name.name) for name in self.files] scene = context.scene # Take into account scene\'s unit scale, so that 1 inch in Blender gives 1 inch elsewhere! See T42000. global_scale = self.global_scale if scene.unit_settings.system != \'NONE\' and self.use_scene_unit: global_scale /= scene.unit_settings.scale_length global_matrix = axis_conversion(from_forward=self.axis_forward, from_up=self.axis_up, ).to_4x4() * Matrix.Scale(global_scale, 4) if not paths: paths.append(self.filepath) if bpy.ops.object.mode_set.poll(): bpy.ops.object.mode_set(mode=\'OBJECT\') if bpy.ops.object.select_all.poll(): bpy.ops.object.select_all(action=\'DESELECT\') for path in paths: objName = bpy.path.display_name(os.path.basename(path)) tris, pts = stl_utils.read_stl(path) blender_utils.create_and_link_mesh(objName, tris, pts, global_matrix) return {\'FINISHED\'} class ExportSTL(Operator, ExportHelper, IOSTLOrientationHelper): """Save STL triangle mesh data from the active object""" bl_idname = "export_mesh.stl" bl_label = "Export STL" filename_ext = ".stl" filter_glob = StringProperty(default="*.stl", options={\'HIDDEN\'}) global_scale = FloatProperty( name="Scale", min=0.01, max=1000.0, default=1.0, ) use_scene_unit = BoolProperty( name="Scene Unit", description="Apply current scene\'s unit (as defined by unit scale) to exported data", default=False, ) ascii = BoolProperty( name="Ascii", description="Save the file in ASCII file format", default=False, ) use_mesh_modifiers = BoolProperty( name="Apply Modifiers", description="Apply the modifiers before saving", default=False, ) def execute(self, context): from . import stl_utils from . import blender_utils import itertools from mathutils import Matrix keywords = self.as_keywords(ignore=("axis_forward", "axis_up", "global_scale", "check_existing", "filter_glob", "use_scene_unit", "use_mesh_modifiers", )) scene = context.scene # Take into account scene\'s unit scale, so that 1 inch in Blender gives 1 inch elsewhere! See T42000. global_scale = self.global_scale if scene.unit_settings.system != \'NONE\' and self.use_scene_unit: global_scale *= scene.unit_settings.scale_length global_matrix = axis_conversion(to_forward=self.axis_forward, to_up=self.axis_up, ).to_4x4() * Matrix.Scale(global_scale, 4) faces = itertools.chain.from_iterable( blender_utils.faces_from_mesh(ob, global_matrix, self.use_mesh_modifiers) for ob in context.selected_objects) stl_utils.write_stl(faces=faces, **keywords) return {\'FINISHED\'} def menu_import(self, context): self.layout.operator(ImportSTL.bl_idname, text="Stl (.stl)") def menu_export(self, context): default_path = os.path.splitext(bpy.data.filepath)[0] + ".stl" self.layout.operator(ExportSTL.bl_idname, text="Stl (.stl)") def register(): bpy.utils.register_module(__name__) bpy.types.INFO_MT_file_import.append(menu_import) bpy.types.INFO_MT_file_export.append(menu_export) def unregister(): bpy.utils.unregister_module(__name__) bpy.types.INFO_MT_file_import.remove(menu_import) bpy.types.INFO_MT_file_export.remove(menu_export) if __name__ == "__main__": register() ' subst = '${1}10.0,' result = str.sub(re, subst) # Print the result of the substitution puts result

Please keep in mind that these code samples are automatically generated and are not guaranteed to work. If you find any syntax errors, feel free to submit a bug report. For a full regex reference for Ruby, please visit: http://ruby-doc.org/core-2.2.0/Regexp.html