re = /(?:.*\n){1} End Object/m
str = 'class a_u000_a extends Emitter; // 이상상태 (독)
defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter1
Acceleration=(Z=-100.000000)
UseColorScale=True
ColorScale(0)=(Color=(B=140,G=64,R=135,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=120,G=63,R=106,A=255))
ColorMultiplierRange=(X=(Min=0.800000),Y=(Min=0.800000),Z=(Min=0.800000))
FadeOutStartTime=1.080000
FadeOut=True
FadeInEndTime=0.120000
FadeIn=True
MaxParticles=20
RespawnDeadParticles=False
Name="Poison"
StartLocationOffset=(Z=-3.000000)
StartLocationRange=(X=(Min=-8.000000,Max=8.000000),Y=(Min=-8.000000,Max=8.000000))
SpinParticles=True
SpinsPerSecondRange=(X=(Min=0.050000,Max=0.200000))
StartSpinRange=(X=(Max=1.000000))
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
SizeScale(0)=(RelativeTime=0.100000,RelativeSize=3.000000)
SizeScale(1)=(RelativeTime=0.360000,RelativeSize=4.600000)
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=6.000000)
StartSizeRange=(X=(Min=2.000000,Max=4.500000),Y=(Min=2.000000,Max=4.500000),Z=(Min=2.000000,Max=4.500000))
InitialParticlesPerSecond=30.000000
AutomaticInitialSpawning=False
DrawStyle=PTDS_AlphaBlend
Texture=Texture\'LineageEffectsTextures.Particles.fx_m_t0089\'
TextureUSubdivisions=2
TextureVSubdivisions=2
BlendBetweenSubdivisions=True
SubdivisionEnd=4
LifetimeRange=(Min=1.000000,Max=2.000000)
StartVelocityRange=(X=(Min=-80.000000,Max=80.000000),Y=(Min=-80.000000,Max=80.000000),Z=(Min=30.000000,Max=30.000000))
VelocityLossRange=(X=(Min=4.000000,Max=4.000000),Y=(Min=4.000000,Max=4.000000),Z=(Min=4.000000,Max=4.000000))
Name="SpriteEmitter1"
End Object
Emitters(0)=SpriteEmitter\'LineageEffect.a_u000_a.SpriteEmitter1\'
bNoDelete=False
DrawScale=0.200000
}'
subst = ' End Object'
result = str.gsub(re, subst)
# Print the result of the substitution
puts result
Please keep in mind that these code samples are automatically generated and are not guaranteed to work. If you find any syntax errors, feel free to submit a bug report. For a full regex reference for Ruby, please visit: http://ruby-doc.org/core-2.2.0/Regexp.html